Gokiz family App

 

Problem statement

Only 1 in 4 US adults and less than 24% children who are 6 to 17 yeards old partcipate in 60 minutes of physical activity every day. It’s important to try to create a healthy environment for children, and means unplugging, and intentionally creating plans for physical activity.

The goal of product

The goal of this project is to create an activity planner which provide a shared planner platform for all the families from the same school and class, to build a community which includes people from different backgrounds, to help adults and children reduce their screen time and increase their physical activity time, to develop kids’ good habit and establish positive relationship with others which will benefit their entire life.

Project concept

Create a product that provides families at the same school and class with the opportunity to jointly develop a physical exercise plan. Encourage parents and kids to participate physical activity together.

Target group: Elementary students(6-11years old) and their parents.

Key features: Activity planner, reward system, rank list, communication, audio control, tap function.

RESEARCH THE FACTS

 

PROJECT CONCEPT EXPLORING

Analyze and target an audience with regard to inclusion, considering age, emotional development, and other factors. Explore available technologies for behavior changes.

 

MOTIVATION FACTORS

Identify primary and secondary motivating factors for the target audience as they apply to changing behaviors.

 

PERSONA

 

USER JOURNEY MAP

 
 

INFORMATION ARCHITECTURE

 

WIREFRAME

 
 

APP UI KIT

 

ICON DESIGN

 

VISUAL DESIGN

APP WALK THROUGH

 
 
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MR. FOX STUDENT APP

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WEB DESIGN